package zerous.dodgestones;

import com.badlogic.gdx.*;
import zerous.dodgestones.screen.*;
import com.badlogic.gdx.graphics.*;
import android.os.storage.*;
import android.view.textservice.*;

public class Traveler extends Game
{
	public static Texture STONE;
	public static Texture STONE_2;
	public static Texture STONE2;
	public static Texture PLAYER;
	public static Texture RESTART;
	public static Texture START;
	public static Texture HIGH_SCORE;
	public static Texture BACK;
	public static Texture USAGE;
	public static Texture STAR;
	
	public GameScreen gameScreen;
	public MainScreen mainScreen;
	@Override
	public void create() {
		Info.PIXEL_SIZE = Gdx.graphics.getWidth()/256;
		
		STONE = new Texture(Gdx.files.internal("stone.png"));
		STONE_2 = new Texture(Gdx.files.internal("stone_2.png"));
		STONE2 = new Texture(Gdx.files.internal("stone2.png"));
		PLAYER = new Texture(Gdx.files.internal("player.png"));
		RESTART = new Texture(Gdx.files.internal("restart.png"));
		START = new Texture(Gdx.files.internal("start.png"));
		BACK = new Texture(Gdx.files.internal("back.png"));
		HIGH_SCORE = new Texture(Gdx.files.internal("score.png"));
		USAGE = new Texture(Gdx.files.internal("usage.png"));
		STAR = new Texture(Gdx.files.internal("star.png"));
		
		gameScreen = new GameScreen(this);
		mainScreen = new MainScreen(this);
		setScreen(mainScreen);
	}
}
